• Halo Infinite's finally getting the mode fans have been waiting for

    Halo Infinite's finally getting the mode fans have been waiting for
    Halo Infinite is finally getting an Infection multiplayer mode this summer, 18 months after the shooter’s launch.The Infection multiplayer mode has made an appearance in every mainline game since Halo 3, but it was mysteriously missing from Halo Infinite along with many other fan-favourite features. Essentially Halo’s take on a zombies mode, Infection pits a team of spartan survivors against a team of infected zombies whose job it is to spread the infection. The hunt goes on until th
  • I'm kicking myself for not trying Zelda: Tears of the Kingdom's 'infinite' glider trick sooner

    I'm kicking myself for not trying Zelda: Tears of the Kingdom's 'infinite' glider trick sooner
    The Legend Of Zelda: Tears Of The Kingdom’s main attraction is arguably flying from the islands in the sky, down to the fields of Hyrule. We’ve now discovered a trick to make that cloudy descent last forever and I’m kicking myself for not trying it sooner.The handy paraglider lets Link stay up in the air to enjoy Hyrule’s splendour, but the second his stamina bar depletes, Link comes crashing back to the ground. To remain in the clouds, one player found a neat trick that
  • The new Dead By Daylight game is designed to attract brand-new players

    The new Dead By Daylight game is designed to attract brand-new players
    Multiplayer horror game Dead by Daylight is expanding its universe with two new spin-offs. One of those is in early development at Supermassive Games, the studio behind narrative horror hits such as Until Dawn, The Quarry, and The Dark Pictures Anthology. Supermassive’s mysterious project will be a single-player, narrative-driven horror game set in the same universe as Dead by Daylight. In the announcement video, Supermassive’s executive producer Traci Tufte says: "We’ve b
  • Take-Two's CEO sees no "pushback" on $70 game prices

    Take-Two's CEO sees no "pushback" on  $70 game prices
    Take-Two Interactive claims the company hasn’t seen “pushback” from customers based on its decision to raise base game prices to $70."We’re not seeing a pushback on frontline price," CEO Strauss Zelnick said during the publisher’s recent earnings call with investors (via VGC). “What we’re seeing is consumers are seeking to limit their spending by going either to the stuff they really, really care about, blockbusters, or to value, and sometimes it could b
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  • Take-Two's CEO reckons players are happy paying $70 for games

    Take-Two's CEO reckons players are happy paying $70 for games
    Take-Two Interactive claims the company hasn’t seen “pushback” from customers based on its decision to raise base game prices to $70."We’re not seeing a pushback on frontline price," CEO Strauss Zelnick said during the publisher’s recent earnings call with investors (via VGC). “What we’re seeing is consumers are seeking to limit their spending by going either to the stuff they really, really care about, blockbusters, or to value, and sometimes it could b
  • Chris Hemsworth teases Extraction 2's brutal stunts: "It's the hardest thing I've ever done"

    Chris Hemsworth teases Extraction 2's brutal stunts: "It's the hardest thing I've ever done"
    Chris Hemsworth may have starred in multiple Marvel movies, but the actor says the stunts on Extraction 2 are the toughest he’s faced yet. The upcoming Netflix sequel sees him back as mercenary Tyler Rake for a new high-stakes mission after being presumed dead."It’s the hardest thing I’ve ever done," Hemsworth tells Total Film magazine in its new issue – which is out on newsstands on May 25. "I’m not exaggerating. At the end of a take, you’re sucking air like
  • Christopher Nolan confirms Oppenheimer is his longest film yet

    Christopher Nolan confirms Oppenheimer is his longest film yet
    Christopher Nolan is no stranger to making a long movie, so it's hardly surprising that his latest flick, Oppenheimer, is promising an epic runtime, given the nature of the runtime. The filmmaker confirms its his longest film yet in an interview in the new issue Total Film magazine which is out on newsstands on May 25."It's slightly longer than the longest we've done," he says. "It's kissing three hours." That makes it his longest feature yet, beating Interstellar's 2 hours and 49 minutes.Elsewh
  • From Sony to EA, gaming's major players are getting into AI

    From Sony to EA, gaming's major players are getting into AI
    AI, specifically but not exclusively large language models, has become a hot topic among many of the games industry's biggest companies, with multiple executives praising the tech during the industry's latest earnings wave, and expressing interest in integrating it into production pipelines. EA CEO Andrew Wilson reckons video games will be "one of the greatest beneficiaries of AI broadly," as he said at the company's May earnings call. "I think that it will allow us to do what we curre
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  • Uncharted actor Tati Gabrielle is in final talks to play Jade in Mortal Kombat 2

    Uncharted actor Tati Gabrielle is in final talks to play Jade in Mortal Kombat 2
    It sounds like Tati Gabrielle is gearing up to be cast as Jade in the Mortal Kombat 2 movie.According to The Hollywood Reporter, Gabrielle, who recently played Jo Braddock in the Uncharted movie, is in "final negotiations" to play Jade in the sequel to the 2021 film adaptation of Mortal Kombat.Along with her role in Uncharted, Gabrielle is known for playing Gaia in The CW sci-fi series The 100, Prudence in the Netflix original series Chilling Adventures of Sabrina,
  • Surprise! Marvel's got a new SHIELD - and they're kinda evil

    Surprise! Marvel's got a new SHIELD - and they're kinda evil
    Fantastic Four #700 by writer Ryan North, artist Iban Coello, colorist Jesus Aburtov, and letterer Joe Caramagna mainly focuses on Doctor Doom as he sends himself into a timeloop attempting to bring back the missing Baxter Building, which is currently displaced in time by one year.Doom's story is a poetic tragedy befitting the unquestioned monarch of Latveria. But it's the last few pages of Fantastic Four #700 (which is also Fantastic Four #7, thanks to 'Legacy Numbering') that hide a particular

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