• Batman #131 preview reveals the fate of Batman after "Failsafe" ...sort of

    Batman #131 preview reveals the fate of Batman after "Failsafe" ...sort of
    So what really happened to the Dark Knight in the final pages of last month's Batman #130, the finale of writer Chip Zdarsky's opening story arc 'Failsafe'?When last we (and Tim Drake) saw the Caped Crusader, the titular Failsafe, Batman's robotic counterpart created by his own subconscious backup version of himself the Batman of Zur-En-Arrh (it's complicated) seemingly blew Batman up real good outside of Superman's Fortress of Solitude.
    Batman #131 cover (Image credit: DC)
    But hey, this is Batm
  • Jake Solomon on his journey from underqualified graphics programmer to master strategist

    Jake Solomon on his journey from underqualified graphics programmer to master strategist
    XCOM soldiers bounce from cover to cover, clinching victory against superior odds through constant reassessment of the field. They remain forever alive to the possibility that a more advantageous position may lie just beyond the horizon. You do wonder, however, whether all that relocation might have been unnecessary, given that XCOM designer Jake Solomon has achieved so much by staying put. In a tenure at Firaxis Games that spans well over 22 years, Solomon's most recent contribution includes di
  • M3GAN director on why reshoots aiming for PG-13 rating accidentally made the horror movie scarier

    M3GAN director on why reshoots aiming for PG-13 rating accidentally made the horror movie scarier
    M3GAN director Gerard Johnstone says he was inspired by Sam Raimi's Drag Me to Hell when he decided to reshoot some scenes to achieve the movie's PG-13 rating. In a new interview with Total Film and GamesRadar+, the filmmaker, who previously helmed wacky horror-comedy Housebound, recalled feeling excited by the challenge of toning down certain sequences and having to get more creative when it came to the scares. "Making it PG-13 was something that happened after the fact, but it was always

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